Had the chance to go to Fluent yesterday, and I found the experience wonderful. Thanks to Joshua Simmons for hooking me up with a ticket.
Steve Souders
- Small Teams (Product + Design + Development)
- Prototype Early
- Measure performance from the start
- Define performance budget
- Budget like start render time
- Surface data live on the page
- We should really do something like this at WIRED
- onLoad is a 1.0 metrics
- Custom Metrics, define more important elements on the page
- Javascript Forensics
Todd H Gardner — {Track:JS}
- crossorigin=”anonymous” to allows cors error tacking
- Third party errors
- Cannon read property of undefined errors
- Context “this” error
- Place of origin, functional arguments
- Loading “The Edge” Error, what happens when something doesn’t load?
- Verify and fallback load scripts.
- Crashing Browser
- Leaky memory error, detached elements
- todd@trackjs.org for a three month demo
High Performance Web Socket — Wesley Hales
When you send a message over a WebSocket connections, you have to think about everything. Subprotocols, fallbacks, network…
You might not need a web socket article…
The idea: Facilitating live content and the create on real-time games.
High performance hurdles:
- Server side connections
- Networks and proies
- Subprotocols
- Time
- Services vs. Frameworks
- Use TLS. Of course.
Reactive, Composable UIs with React: One Year Later
- How is that not slow?
- Functional over OO
Was really running out of laptop battery here…